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Devlog
Devlog 3: From mechanic test to playable prototype
June 03, 2026
by
Alice_Vasilenko
Hello everyone! This update was probably the biggest step for the project so far. Until now, the prototype was mainly focused on testing the shield and dash mechanics in a simple environment with endl...
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Devlog 2: New enemy
May 31, 2026
by
Alice_Vasilenko
Hello everyone! After testing the first version of the prototype for a while, I noticed that fighting the same enemy over and over eventually became a bit repetitive. Since the main goal of this proje...
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Devlog 1: Shield instead of sword
May 30, 2026
by
Alice_Vasilenko
Hello everyone! I wanted to start sharing the progress of a small prototype project I've been working on. The goal isn't to create a complete game right away, but rather to experiment with a combat me...
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